This page introduces render settings in V-Ray for 3ds Max.

  1. Vray Render Settings Download For Sketchup
  2. Vray Visopt Settings Download
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  5. Vray Quick Settings Download
  6. Vray Exterior Settings Download

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Section Contents

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Overview

The 3ds Max Render Setup window hosts many V-Ray settings for both V-Ray and V-Ray RT. Devexpress 17.2 crack. Depending on which renderer you are using, V-Ray or V-Ray RT, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Setup and Installation page.

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  2. Lighting & Setting up a Realistic Render with Vray and 3ds Max. If you want to download the ies file that i used in this scene. If you want to speed up the render time using this setting, go to the Settings tab, and in the Global Subdivision Multiplier change the 3 for 1. In photoshop i did a color correction, chromatic aberration.

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One of must important things to create a good scene and a good render is light settings.You need a good idea also, there are key elements to be considered in a composition (weight, color, shot) for obtaining a good Rendering.but here I'm going to give you something about light settings! That's not a tutorial, even if you could consider it so!In this page I will give you 3 files.

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Note: The Common tab contains no custom or unique V-Ray settings. For more details on the parameters found under this tab, please refer to the 3ds Max help documentation.

Main Toolbar > Render Setup button

Rendering menu > Render Setup.

V-Ray Toolbar > V-Ray Render Settings button

Production Renderer Settings

When V-Ray is the renderer for the Production Rendering Mode, V-Ray parameters are under several tabs in the Render Setup window. Additionally, each tab is divided into several rollouts.

  • V-Ray tab - Selection of the image sampler type for antialiasing and image filtering, customizable settings for cameras and environment, VFB settings.
  • GI tab - Selection and settings for primary and secondary GI engines, GI caustics.
  • Settings tab - Global settings including displacement and texture settings.
  • Render Elements tab - Creation and control of render elements for beauty pass compositing and post-production.

Note: In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the image sampler (under the V-Ray tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work.

V-Ray RT Render Settings

When V-Ray RT is used for rendering, V-Ray parameters are located under a single V-Ray RT tab. For more details on V-Ray RT as a whole, please see the V-Ray RT in 3ds Max page.

  • V-Ray RT tab - Contains all render settings for RT including quality, performance, engine, and distributed rendering.
  • Render Elements tab - Creation and control of render elements for beauty passes and compositing.

This page introduces V-Ray Rendering topics and generally how to access them. Please click on the appropriate topic(s) below for the full documentation and proper usage information.

Section Contents

Page Contents

Overview

The V-Ray Render Settings provide control over the parameters that adjust the rendering process. They can be accessed from the Asset Editor in the Render Settings tab.

UI Path: V-Ray Asset Editor > Render Settings

Initializing Rendering

A V-Ray render can be initialized in several ways:

V-Ray Toolbar > Render

Vray Render Settings Download For Sketchup

V-Ray Frame Buffer > Render Last

V-Ray Asset Editor > Render

Extensions > V-Ray > V-Ray Rendering > Render


Settings

Vray Sketchup Render Settings Download

The V-Ray Asset Editor organizes all of V-Ray's render settings within a Render Settings tab. The editor can be expanded to expose several rollouts with advanced settings by clicking the right facing arrow. For more details on these parameters, see the additional pages within this section.

The available rollouts change depending on whether Interactive is enabled or disabled in the Renderer rollout. For more information on Interactive Rendering, see the Interactive Rendering in V-Ray page.

The Animation rollout becomes available only if an animation has been set up in SketchUp. For more information, see the Animation rollout page.

You can restore, save and load V-Ray settings (in a .vropt file format) from the bottom three buttons in the Settings panel area.

The three options are Revert to Default Render Settings, Load Render Settings from File. and Save Render Settings to File.

Vray Quick Settings Download

Interactive Rendering Off

Interactive rendering is disabled by default. The following rollouts and options are only available in this mode:

  • Renderer – Ability to enable Progressive rendering and adjust Quality options.
  • Camera – Ability to enable Stereo for Stereoscopic renders.
  • Render Output – Exposes Save Image sub-rollout.
  • Raytrace – Exposes the advanced Quality sub-rollout.
  • Global Illumination – Maximum control of GI options and the ability to use the Light Cache and Irradiance Map engines in addition to Brute Force.

Interactive Rendering Disabled

Vray Interior Settings Download

Interactive Rendering On

Vray Render Settings Download Rhino

When Interactive rendering is enabled, the following changes occur:

  • Raytrace – Ability to adjust the Interactivity option.
  • Global Illumination – Limited control of GI options. Only the Brute Force engine is supported in this mode.
  • Any options or rollouts specific to interactive mode being disabled will be hidden or turned off.

Sketchup Vray Settings Download

Interactive Rendering Enabled

Exterior Render Settings V-Ray and SketchUp

In order to fully understand the possible render output in V-Ray using various environment settings such as V-Ray Sun and Sky, Domelight+ HDRI and V-Ray Environment + HDRI, I made a simple rendering experimentation that highlights different parameters or settings which generally affect the tonality and atmosphere of the rendered image output.

During the test render experimentation, I enabled the material override and set the water pool to “Can be Overridden” . I also added a Sphere model inside the scene with silver polished material in order to see the reflection of the sky.

For V-Ray Sun and Sky System, I set up a basic scene in default setting and lit it a couple of different ways, (enabling and disabling) V-Ray sun, background, and GI (Skylight). For V-Ray dome light with HDRI texture, a comparison test render was made using default setting and optimized setting. For V-Ray Environment with HDRI texture, the test render will highlight the possible output when render in optimized setting using HDRI as the light source and V-Ray sun as an additional light source.

GENERAL SET-UP

1. V-Ray Sun and Sky System

In V-Ray default setting, V-Ray Sun and V-Ray Sky are special features which are provided by the V-Ray Renderer. When set in default setting, notice the sunlight is enabled. If you go to V-Ray Asset Editor> Settings> Environment> Background, you can see that the default background is set to V-Ray Sky or technically the V-Ray Sun (V-Ray sunlight). Under Environment Overrides, the GI Skylight is technically turned off in default settings. However, when you turn on the GI Skylight option and choose the V-Ray sky as the light source, the render result will be similar to V-Ray default settings. In comparison to Dome light and V-Ray Environment settings, the shadow appeared to be sharper when rendered using V-Ray Sun and sky system.

1.0 V-Ray Sun

Settings 1.1 (default) and 1.2 show a similar render output, producing such clearer environment. Here, enabling the GI skylight with V-Ray sky as the light source does not affect the output when the V-Ray sun is turned on.
This atmosphere goes the same in Setting 1.9 with a slight difference in terms of the background.
Settings 1.3 and 1.4 show a similar render output. Enabling the GI skylight with V-Ray Sky as the light source while the V-Ray sun is turned off doesn’t produce such brighter environment. Here, the light power using GI skylight with V-Ray sky as the light source does not produce a brighter environment as compared to the V-Ray sun when turned on. The V-Ray sky as the background image enable to illuminate in the material of the 3-D object.
Setting 1.7 produce almost the same atmosphere similar to settings 1.3 and 1.4 but with different background.
Setting 1.5 shows that turning off the V-Ray sun and GI sky light (which means there is no any light source) makes the model illuminate to darker environment while the background is still visible when turned on.
Setting 1.6 shows that when using both V-Ray sun and GI skylight with no light source (None) the environment becomes warmer, cloudy or hazy.
This atmosphere goes the same in Setting 1.8 with a slight difference in terms of the background.
Setting 1.10 shows that increasing the value of GI skylight with V-Ray sky as the light source while the V-Ray sun is disabled produce a brighter illumination of materials.
2. Dome light+ HDRI
Using V-Ray for SketchUp, when loading a Dome light+ HDRI in default setting, the render result will be darker in nature (See image 2.0/ Setting 2.1.A). Thus, optimizing the Dome light settings is important in order to produce a suitable environment in relation to HDRI map. (See image 2.0/ Setting 2.1.B). In order to set-up the Dome light: click the Dome light icon and place it in your SketchUp scene. To change the parameters for Dome light follow the procedures: under ‘V-Ray Asset Editor’> go to ‘Lights’> click the V-Ray Dome light> under Light dome, you can see two main parameters (Main and Options). Follow the parameters set-up I made for this test render experiment (See image 2.1 Dome light Setting). The shadow in Dome light+ HDRI set-up appears to be smoother than V-Ray sun setting. This can be illustrated in test render sample (see image 2.0/ Setting 2.1.B and Setting 2.2.B). Using Dome light set-up, the lights come from HDRI map as direct light, and all effects like shadows, reflection, etc… will be apparent.

2.1 Dome light settings

In Dome light, adjusting the intensity will generally affect both the background and the light at the same time. The advantage of using V-Ray Environment than Dome light is that you can use different maps for both lighting and background while at the same time, adjusting the intensity separately by multipliers. Optimizing the V-Ray Environment is important in order to produce a suitable environment to your scene. Enabling V-Ray sun while GI skylight is turned on (optimized) is not necessary, since you don’t need to have two light source in your scene. Having two light source in one scene will just increase the render time.

3.1 V-Ray Environment Settings

Vray Visopt Settings Download

4. V-Ray Sun Sky Model

Hosek et al. – The V-Ray Sky procedural texture will be generated based on the Hosek et al. method.

Preetham et al. – The V-Ray Sky procedural texture will be generated based on the Preetham et al. method.

CIE Clear – The V-Ray Sky procedural texture will be generated based on the CIE method for clear sky.

CIE Overcast – The V-Ray Sky procedural texture will be generated based on the CIE method for cloudy sky.

4.1 Sun Sky Model Options

SOURCE: Click Here

PARAMETERS:

1. V-Ray Sun (Default setting)

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V-Ray Sun and Sky system, ensure a faster render than Dome light and V-Ray Environment. This render setting is the very basic of V-Ray Sun Environment.

5.1.1 V-Ray Sun (settings)

2. Dome light+ HDRI
The V-Ray Dome light is a really quick way to get clean results if you can’t use irradiance maps which is typical in V-Ray Environment setting. The V-Ray dome light does the importance sampling which gives you a better shadows, quicker and cleaner render than V-Ray Environment.

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5.2.1 Dome Light HDRI (settings)

3. V-Ray Environment + HDRI

On the other hand, V-Ray Environment set-up offers a more flexible option as compare to Dome light setting. Here you can adjust the intensity of the light source and the visibility of the background (both in HDRI map) separately using multiplier. Although, this is a more tedious work as compare to Dome light set-up from which the intensity of the light source and background can be adjusted all at once, I prefer this set-up because you have the liberty to adjust the background and the light source separately, based on your preferred settings.

5.3.0 V-Ray Environment HDRI

Vray Quick Settings Download

5.3.2 V-Ray Environment (settings)

Thanks for reading!

Benedict Caliwara

Vray Exterior Settings Download

To see more of Benedict’s work visit his website here.