Stories

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Games, Adventure
Version: 2.4
GTA: Liberty City Stories (MOD, Unlimited Money) - interesting game in which you can feel as in reality. You will have the whole city to carry out various missions and defeats. You can do whatever you want, go to different places and be in different gangs. Also, you will have the opportunity to acquire a variety of weapons that you can use in any situation, both for attack and for defense. The game has interesting graphics and improved control, which will not cause discomfort during the game.
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Files for GTA San Andreas
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Mods
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21533
File uploaded by:Nikich76
GTA: Liberty City Stories (original) was created as a result of the joint work of the young studio Rockstar Leeds, for which the game was a successful debut, and the founders of the series - Rockstar North. The premiere of Liberty City Stories on the Sony PSP game platform took place in North America and Canada on October 25, 2005, the British release arrived in time on November 4, and the inhabitants of continental Europe, Australia and New Zealand received the game on December 4, 2005. The developers did not confine themselves to the portable console PSP and moved LCS on the PlayStation 2. In North America, the PS2 port appeared on store shelves on June 6,
1998 year. Liberty City. Before the events well known to us from the times of GTA3 for another two whole years. What was Liberty City before our first visit to its quarters? Liberty City Stories will tell us the history of the Free City. In the center of events - Tony Cipriani. For four years he was hiding from the mafia in a foreign land, but at last he decided to return to his native land. Unfortunately, Tony was not forgotten, and to forgive him the murder of the Mafia Don, albeit a perfect one years ago, no one is going.
The famous game, released on the PSP and PS2, but never appeared on the PC is amazing with its quality!
BETA 3.1.9
1) Map of Liberty City 1998.
There is a full version of the map of the GTA LCS times: Portland Island - almost all consists of original Rockstar models, work on converting the island is still ongoing. Staunton Island - samopalnye models of the Ferry dock, the stadium, in part Fort Staunton. The models of trees, road textures, weather effects - the atmosphere is as close as possible to the PS2 version of LCS.
2) The program code of the missions.
The first 7 missions for Vincenzo (Home Sweet Home, Slacker, Dealing Revenge, Snuff, Smash and Grab, Hot Wheels), three third-party (Noodleboy, TrashDash, Slash TV) and two additional ones in the original was not, among them one racing (Racers Blow, Hepburn race). In addition, all parking spaces for cars, pick-up trucks from the original + car recycler at the landfill have been restored. Working ferries between Portland and Staunt. For the first mission there are cutscenes (finals).
4) Beautiful design, graphic effects ENB series, original HUD and radar.
FOR SNOW ACTIVATION, PRESS CTRL + [NUM +] (not recommended during in-game clips)
FOR ACTIVATION OF IMPROVED GRAPH PRESS SHIFT + F12
AUTHORS OF MODIFICATION - LCS TEAM
CatZilla - The head of the project and the owner of lcsteam.net, a scripter, a fixer, a converter. The author of a wonderful ferry script, as well as the arrangement of all cars / pickups / hidden luggage and other.
Viger74 - Lead programmer (LSA scripting, editing bugs, improving textures in the game).
Heromant007 - Lead designer of the game card (converting all models and textures in the game, testing, work with collisions).
Sergeanur - Chief Editor of audio resources and animations.
Alex-say - Artist (work with artami, videos, logos and userbars).
AUTHORS EXPRESS THANKS
Rockstar Leeds & Rockstar North - developers of the original GTA LCS.
Also the author of the program dffxbox2pc, with the help of which all the textures from X-box GTA3, improved by Rocksters, got into the mod.
Arushan is the author of the program GTA Stories Tex, extracting textures from the formats CHK and XTX, used in storises, as well as unpacking for all IMG archives Stories.
ModMaker - (also known as HackMan128) is a modeler for the ferry dock and construction in Portland, the author of the remarkable HUD-a, as well as a set of software for converting GTA LCS and GTA VCS resources.
DimZet13 & Onepiece - authors of additional interiors and courtyards for Portland.
Moskva - (also known as KREspo) is a transport converter, most of the entire Liberty City car fleet.
Flashback - (also known as Emia) is an audio resource editor, programmer, webmaster, designer.
SHOROOP - web master.
PCSX2 Developers - developers of the best emulator for PS2;
GTAFanattic & XRK - authors SA: LC fashion, taken as a basis. Currently, the development is in other hands.
Boris Vorontsov is the author of the ENB series graphic package. (Visit www.boris-vorontsov.narod.ru)
Mahmutil is a member of 3D studio 'Giraffe', a modeler of Fort Staunton.
Alexander - author of the threshold SA Interface editor, which allowed to recreate the original HUD. (Visit www.alexander.sannybuilder.com)
Marfi - author of VCSonSA fashion, participated in the conversion of transport.
Hegeus.Roberto - author of Mafia Stories fashion, participated in the conversion of transport.
TripleAs is the head of the once existing LCS conversion project for the GTA VC engine.
OCain is the author of SnowFX mod (adds snow to GTA).
KAM is the author of a set of scripts for 3D Studio MAX, required for GTA-modding.
Steve M. is the author of many wonderful programs for modding GTA.

Gta Liberty City Stories Free Download For Pc Full Version


Mods → Global mods
LCS TEAM
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Gta Liberty City Stories Free Download Highly Compressed

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